DM

David Geoffrey Molyneaux

Microsoft: 24 patents #1,275 of 40,388Top 4%
ML Magic Leap: 19 patents #87 of 665Top 15%
📍 San Jose, CA: #1,244 of 32,062 inventorsTop 4%
🗺 California: #10,163 of 386,348 inventorsTop 3%
Overall (All Time): #68,989 of 4,157,543Top 2%
43
Patents All Time

Issued Patents All Time

Showing 1–25 of 43 patents

Patent #TitleCo-InventorsDate
12299828 Viewpoint dependent brick selection for fast volumetric reconstruction Frank Thomas Steinbrücker, Zhongle Wu, Xiaolin Wei, Jianyuan Min, Yifu Zhang 2025-05-13
12223591 Cross reality system for large scale environment reconstruction Yilun Cao, Mohan Babu Kandra, Daniel Olshansky, David Paul Pena, Frank Thomas Steinbrücker +1 more 2025-02-11
11967021 Cross reality system for large scale environment reconstruction Yilun Cao, Mohan Babu Kandra, Daniel Olshansky, David Paul Pena, Frank Thomas Steinbrücker +1 more 2024-04-23
11694394 Cross reality system for large scale environment reconstruction Yilun Cao, Mohan Babu Kandra, Daniel Olshansky, David Paul Pena, Frank Thomas Steinbrücker +1 more 2023-07-04
11620792 Fast hand meshing for dynamic occlusion 2023-04-04
11587298 Caching and updating of dense 3D reconstruction data Frank Thomas Steinbruecker, Mohan Babu Kandra 2023-02-21
11580705 Viewpoint dependent brick selection for fast volumetric reconstruction Frank Thomas Steinbrücker, Zhongle Wu, Xiaolin Wei, Jianyuan Min, Yifu Zhang 2023-02-14
11501489 Cross reality system for large scale environment reconstruction Yilun Cao, Mohan Babu Kandra, Daniel Olshansky, David Paul Pena, Frank Thomas Steinbrücker +1 more 2022-11-15
11423602 Fast 3D reconstruction with depth information Frank Thomas Steinbruecker, Shiyu Dong 2022-08-23
11398081 Method of occlusion rendering using raycast and live depth Frank Thomas Steinbrücker, Zhongle Wu, Xiaolin Wei, Jianyuan Min, Yifu Zhang 2022-07-26
11321924 Caching and updating of dense 3D reconstruction data Frank Thomas Steinbrücker, Zhongle Wu, Xiaolin Wei, Jianyuan Min, Yifu Zhang 2022-05-03
11302081 Caching and updating of dense 3D reconstruction data Frank Thomas Steinbruecker, Mohan Babu Kandra 2022-04-12
11263820 Multi-stage block mesh simplification Frank Thomas Steinbrücker, Zhongle Wu, Xiaolin Wei, Jianyuan Min, Yifu Zhang 2022-03-01
11238651 Fast hand meshing for dynamic occlusion 2022-02-01
11024095 Viewpoint dependent brick selection for fast volumetric reconstruction Frank Thomas Steinbrücker, Zhongle Wu, Xiaolin Wei, Jianyuan Min, Yifu Zhang 2021-06-01
10937246 Multi-stage block mesh simplification Frank Thomas Steinbrücker, Zhongle Wu, Xiaolin Wei, Jianyuan Min, Yifu Zhang 2021-03-02
10902679 Method of occlusion rendering using raycast and live depth Frank Thomas Steinbrücker, Zhongle Wu, Xiaolin Wei, Jianyuan Min, Yifu Zhang 2021-01-26
10761612 Gesture recognition techniques David Kim, Otmar Hilliges, Shahram Izadi, Patrick Olivier, Jamie Daniel Joseph Shotton +3 more 2020-09-01
10713852 Caching and updating of dense 3D reconstruction data Frank Thomas Steinbrücker, Zhongle Wu, Xiaolin Wei, Jianyuan Min, Yifu Zhang 2020-07-14
10636219 Viewpoint dependent brick selection for fast volumetric reconstruction Frank Thomas Steinbrücker, Zhongle Wu, Xiaolin Wei, Jianyuan Min, Yifu Zhang 2020-04-28
10331222 Gesture recognition techniques David Kim, Otmar Hilliges, Shahram Izadi, Patrick Olivier, Jamie Daniel Joseph Shotton +3 more 2019-06-25
10049458 Reducing interference between multiple infra-red depth cameras Shahram Izadi, Otmar Hilliges, David Kim, Jamie Daniel Joseph Shotton, Stephen E. Hodges +3 more 2018-08-14
9891704 Augmented reality with direct user interaction Otmar Hilliges, David Kim, Shahram Izadi, Stephen E. Hodges, David Alexander Butler 2018-02-13
9851809 User interface control using a keyboard Harper LaFave, Stephen E. Hodges, James W. Scott, Shahram Izadi, Nicolas Villar +2 more 2017-12-26
9529424 Augmented reality with direct user interaction Otmar Hilliges, David Kim, Shahram Izadi, Stephen E. Hodges, David Alexander Butler 2016-12-27