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Systems and methods for validating leaderboard gaming data |
Paul R. Haile, Paul Kerby, John Hamill, Christopher T. Reynolds, Seok Lee +2 more |
2021-09-14 |
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Systems and methods for determining distances required to achieve a line of site between nodes |
Jeffrey C. Curley, Paul Kerby, Edward Alexander Hampton, Paul R. Haile |
2020-10-20 |
| 10537809 |
System and method for validating video gaming data |
Paul R. Haile, Paul Kerby, John Hamill, Christopher T. Reynolds, Seok Lee |
2020-01-21 |
| 10463971 |
System and method for validating video gaming data |
Paul R. Haile, Paul Kerby, John Hamill, Christopher T. Reynolds, Seok Lee |
2019-11-05 |
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Venue data framework |
Ashish Agarwal, Ian Aric Mondragon, Rahul Ravikumar, Max Muller, Philip Stanger +1 more |
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System and method for identifying spawn locations in a video game |
Jeffrey C. Curley, Paul Kerby, Edward Alexander Hampton, Paul R. Haile |
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| 9913100 |
Techniques for generating maps of venues including buildings and floors |
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