Issued Patents All Time
Showing 1–15 of 15 patents
| Patent # | Title | Co-Inventors | Date |
|---|---|---|---|
| 12243157 | Inferred shading mechanism | Selvakumar Panneer, Mrutunjayya Mrutunjayya, Carl S. Marshall, Ravishankar Iyer | 2025-03-04 |
| 11978155 | Inferred shading mechanism | Selvakumar Panneer, Mrutunjayya Mrutunjayya, Carl S. Marshall, Ravishankar Iyer | 2024-05-07 |
| 11960405 | Multi-tile memory management mechanism | Travis T. Schluessler, Michael Apodaca, Ankur N. Shah | 2024-04-16 |
| 11710269 | Position-based rendering apparatus and method for multi-die/GPU graphics processing | Travis T. Schluessler, Michael Apodaca, Daniel Johnston, Jason M. Surprise, Prasoonkumar Surti +5 more | 2023-07-25 |
| 11580027 | Multi-tile memory management mechanism | Travis T. Schluessler, Michael Apodaca, Ankur N. Shah | 2023-02-14 |
| 11443406 | High-speed resume for GPU applications | Travis T. Schluessler, Charles Moidel, Michael Apodaca, Murali Ramadoss | 2022-09-13 |
| 11403805 | Position-based rendering apparatus and method for multi-die/GPU graphics processing | Travis T. Schluessler, Michael Apodaca, Daniel Johnston, Jason M. Surprise, Prasoonkumar Surti +5 more | 2022-08-02 |
| 11037269 | High-speed resume for GPU applications | Travis T. Schluessler, Charles Moidel, Michael Apodaca, Murali Ramadoss | 2021-06-15 |
| 10997771 | Position-based rendering apparatus and method for multi-die/GPU graphics processing | Travis T. Schluessler, Michael Apodaca, Daniel Johnston, Jason M. Surprise, Prasoonkumar Surti +5 more | 2021-05-04 |
| 10733693 | High vertex count geometry work distribution for multi-tile GPUs | Travis T. Schluessler, Michael Apodaca, Jason M. Surprise, Peter L. Doyle | 2020-08-04 |
| 10733692 | Interface apparatus and method resilient to graphics hardware changes | Slawomir Grajewski, Jason M. Surprise, Mike Apodaca | 2020-08-04 |
| 10026150 | Graphics processing of a vertex buffer using a relative index buffer | Jacob N. Smith, Jason M. Surprise | 2018-07-17 |
| 9824413 | Sort-free threading model for a multi-threaded graphics pipeline | Jason M. Surprise | 2017-11-21 |
| 9536278 | Graphics processing of a vertex buffer using a relative index buffer | Jacob N. Smith, Jason M. Surprise | 2017-01-03 |
| 7945416 | Software or hardware test apparatus and method | Nicholas Haemel | 2011-05-17 |