Issued Patents All Time
Showing 26–45 of 45 patents
| Patent # | Title | Co-Inventors | Date |
|---|---|---|---|
| 8550922 | Game removal with game history | Dwayne R. Nelson, Steven G. LeMay, Robert Breckner, Jamal Benbrahim, Bryan D. Wolf | 2013-10-08 |
| 8545333 | Open architecture communications in a gaming network | William R. Brosnan, Steven G. LeMay, Dwayne R. Nelson, Robert Breckner | 2013-10-01 |
| 8549276 | Universal operating system to hardware platform interface for gaming machines | Xuedong Chen, Steven G. LeMay, Nadeem A. Quraishi, Gregory A. Schlottmann, Bryan D. Wolf | 2013-10-01 |
| 8454440 | Open architecture communications in a gaming network | William R. Brosnan, Steven G. LeMay, Dwayne R. Nelson, Robert Breckner | 2013-06-04 |
| 8386785 | Gaming machine certificate creation and management | John Kim, Matthew D. Kerr, Nicholas M. Hansen-Hiraki, William Matthew Salivar, A. Michael Kinsley +1 more | 2013-02-26 |
| 8376845 | Preventing a media display from hijacking a gaming machine | Bryan D. Wolf | 2013-02-19 |
| 8333657 | Gaming system, gaming device and method for displaying multiple concurrent games using dynamic focal points | Dwayne R. Nelson, Jonathan Quitt, Christopher D. Carlisle, Andrew Kertesz, Suzanne O'Rourke | 2012-12-18 |
| 8281118 | Universal operating system to hardware platform interface for gaming machines | Xuedong Chen, Steven G. LeMay, Nadeem A. Quraishi, Gregory A. Schlottmann, Bryan D. Wolf | 2012-10-02 |
| 8162755 | Open architecture communications in a gaming network | William R. Brosnan, Steven G. LeMay, Dwayne R. Nelson, Robert Breckner | 2012-04-24 |
| 8157647 | Tournament manager for use in casino gaming system | Larry J. House, William R. Brosnan, Paul Neil Hunt, Robert Breckner | 2012-04-17 |
| 8033913 | Gaming machine update and mass storage management | Xuedong Chen, Steven G. LeMay, Robert Breckner, Dwayne R. Nelson, William R. Brosnan +1 more | 2011-10-11 |
| 7996916 | Process verification | Steven G. LeMay, Robert Breckner | 2011-08-09 |
| 7966485 | Universal operating system to hardware platform interface for gaming machines | Xuedong Chen, Steven G. LeMay, Nadeem A. Quraishi, Gregory A. Schlottmann, Bryan D. Wolf | 2011-06-21 |
| 7914377 | Gaming device with dynamic progressive and bonus architecture | Jamal Benbrahim, Dwayne R. Nelson | 2011-03-29 |
| 7736234 | MRAM as critical event storage for powered down gaming machines | Jamal Benbrahim, William R. Brosnan, Xuedong Chen, Gregory A. Schlottmann, Bryan D. Wolf | 2010-06-15 |
| 7722468 | Magnetoresistive memory units as read only memory devices in gaming machines | Xuedong Chen, Nadeem A. Quraishi, Gregory A. Schlottmann | 2010-05-25 |
| 7581256 | Process verification | Steven G. LeMay, Robert Breckner | 2009-08-25 |
| 7438643 | Open architecture communications in a gaming network | William R. Brosnan, Steven G. LeMay, Dwayne R. Nelson, Robert Breckner | 2008-10-21 |
| 6685567 | Process verification | Steven G. LeMay, Robert Breckner | 2004-02-03 |
| 6682423 | Open architecture communications in a gaming network | William R. Brosnan, Steven G. LeMay, Dwayne R. Nelson, Robert Breckner | 2004-01-27 |