| 11908194 |
Tracking sparse objects and people in large scale environments |
Yurii S. Piadyk, Carlos Augusto Dietrich |
2024-02-20 |
| 11724171 |
Reducing human interactions in game annotation |
Jorge Piazentin Ono, Arvi Gjoka, Justin Salamon, Carlos Augusto Dietrich |
2023-08-15 |
| 8762186 |
Analogy based workflow identification |
Juliana Freire, Carlos E. Scheidegger, Huy T. Vo, David Koop |
2014-06-24 |
| 8229967 |
Space efficient visualization of pedigree data |
Claurissa Tuttle |
2012-07-24 |
| 8190633 |
Enabling provenance management for pre-existing applications |
Juliana Freire, Steven P. Callahan, Carlos E. Scheidegger, Huy T. Vo |
2012-05-29 |
| 8060391 |
Analogy based workflow identification |
Juliana Freire, David Koop, Carlos E. Scheidegger, Huy T. Vo |
2011-11-15 |
| 6968299 |
Method and apparatus for reconstructing a surface using a ball-pivoting algorithm |
Fausto Bernardini, Joshua David Mittleman, Holly Rushmeier, Gabriel Taubin |
2005-11-22 |
| 6933946 |
Method for out-of core rendering of large 3D models |
Wagner T. Correa |
2005-08-23 |
| 6831636 |
System and process for level of detail selection based on approximate visibility estimation |
James Klosowski |
2004-12-14 |
| 6801215 |
Hardware-assisted visibility-ordering algorithm |
Bin-Chen Wei |
2004-10-05 |
| 6452596 |
Methods and apparatus for the efficient compression of non-manifold polygonal meshes |
Andre Gueziec, Frank Bossen, Gabriel Taubin |
2002-09-17 |
| 6445389 |
Compression of polygonal models with low latency decompression |
Frank Bossen, Andre Gueziec, Gabriel Taubin |
2002-09-03 |
| 6414680 |
System, program product and method of rendering a three dimensional image on a display |
James Klosowski |
2002-07-02 |
| 6356262 |
System and method for fast polyhedral cell sorting |
James Klosowski, Gabriel Taubin, Peter L. Williams, Joseph Shannon Baird Mitchell, Joao Luiz Dihl Comba |
2002-03-12 |