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Learning illumination from diverse portraits |
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Deep light design |
Chloe LeGendre, Graham Fyffe, John Flynn, Jessica Lynn Busch, Paul E. Debevec |
2024-12-10 |
| 11288844 |
Compute amortization heuristics for lighting estimation for augmented reality |
Chloe LeGendre, Laurent Charbonnel, Christina Tong, Konstantine Nicholas John Tsotsos, Paul E. Debevec |
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| 11189084 |
Systems and methods for executing improved iterative optimization processes to personify blendshape rigs |
Chongyang Ma |
2021-11-30 |
| 10586380 |
Systems and methods for automating the animation of blendshape rigs |
Chongyang Ma |
2020-03-10 |
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Systems and methods for automating the personalization of blendshape rigs based on performance capture data |
Chongyang Ma |
2020-02-25 |
| 8902232 |
Facial performance synthesis using deformation driven polynomial displacement maps |
Paul E. Debevec, Timothy S. Hawkins |
2014-12-02 |
| 8134555 |
Acquisition of surface normal maps from spherical gradient illumination |
Paul E. Debevec, Timothy S. Hawkins |
2012-03-13 |