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Systems and methods for automatically measuring a video game difficulty |
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Realtime dynamic modification and optimization of gameplay parameters within a video game application |
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Virtual environment mapping system |
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Multi-objective experiments with dynamic group assignment |
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Systems and methods for automatically measuring a video game difficulty |
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Systems and methods for automatically measuring a video game difficulty |
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Virtual environment mapping system |
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Realtime dynamic modification and optimization of gameplay parameters within a video game application |
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Wireless AV transmission and receiver modules, portable wireless AV transmission and receiver devices, and AV source and playback devices |
Chin-Ding Lai |
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