| 12311268 |
Automated validation of video game environments |
Alessandro Sestini, Joakim Bergdahl |
2025-05-27 |
| 12157063 |
Adversarial reinforcement learning for procedural content generation and improved generalization |
Andrew John Eakins |
2024-12-03 |
| 12066883 |
Glitch detection system |
Carlos García Ling |
2024-08-20 |
| 11883746 |
Adversarial reinforcement learning for procedural content generation and improved generalization |
Andrew John Eakins |
2024-01-30 |
| 11878249 |
Playtesting coverage with curiosity driven reinforcement learning agents |
Joakim Bergdahl, Konrad Tollmar, Camilo Andrés Gordillo Chaves |
2024-01-23 |
| 11847727 |
Generating facial position data based on audio data |
Jorge del Val Santos, Martin Singh-Blom, Kristoffer Sjöö, Mattias Teye |
2023-12-19 |
| 11580378 |
Reinforcement learning for concurrent actions |
Jack Harmer, Magnus Nordin, Jorge del Val Santos |
2023-02-14 |
| 11562521 |
Generating facial position data based on audio data |
Jorge del Val Santos, Martin Singh-Blom, Kristoffer Sjöö, Mattias Teye |
2023-01-24 |
| 11049308 |
Generating facial position data based on audio data |
Jorge del Val Santos, Martin Singh-Blom, Kristoffer Sjöö, Mattias Teye |
2021-06-29 |