Issued Patents All Time
Showing 1–7 of 7 patents
| Patent # | Title | Co-Inventors | Date |
|---|---|---|---|
| 10668384 | System using rule based techniques for handling gameplay restrictions | Christopher H. Stewart, Bradley A. Edwards, Mark Snow, Jaren J. Peterson, C. Matthew Dawson +1 more | 2020-06-02 |
| 10413829 | System and method of implementing behavior trees when modifying attribute values of game entities based on physical token detection | Derek Peterson | 2019-09-17 |
| 9898892 | System and method of modifying attribute values of game entities based on physical token detection | Derek Peterson | 2018-02-20 |
| 9795881 | Controlling groups of game entities in a video game in a collective, coordinated, and/or collaborative manner using a group entity | Daren Smith, Jason Scanlon, Duane Johnson, Paul Mombourquette | 2017-10-24 |
| 9560131 | Efficient synchronization of behavior trees using network significant nodes | Andrew Cantlay Marre, Kirk Baum, Jaren J. Peterson | 2017-01-31 |
| 9519987 | Managing character control in a virtual space | Jaren J. Peterson, Andrew Cantlay Marre | 2016-12-13 |
| 8732102 | System and method for using atomic agents to implement modifications | James Rowe, Kirk Baum, C. Matthew Dawson, David M. Haslam | 2014-05-20 |