DB

David Baraff

Disney: 22 patents #292 of 6,686Top 5%
Overall (All Time): #197,183 of 4,157,543Top 5%
22
Patents All Time

Issued Patents All Time

Patent #TitleCo-InventorsDate
8704823 Interactive multi-mesh modeling system Christine Waggoner, Meng Yu 2014-04-22
8681147 Fractured texture coordinates Christine Waggoner 2014-03-25
8665261 Automatic spatial correspondence disambiguation Christine Waggoner 2014-03-04
8654121 Structured polygonal mesh retesselation Meng Yu 2014-02-18
8599197 Annotation-based mesh modification Meng Yu 2013-12-03
8436861 Pose-based collision fly-papering: a method of simulating objects in computer animation 2013-05-07
8269778 Shape preservation of simulated objects in computer animation Christine Waggoner 2012-09-18
8253753 Dual-type component connections Christine Waggoner 2012-08-28
8217958 Methods and apparatus for invising objects in computer animation Michael Fong, Christine Waggoner 2012-07-10
8194079 Inertial field generator: a method for controllably coupling kinematic character motions to dynamically simulated elements Andrew Witkin 2012-06-05
8169438 Temporally coherent hair deformation Michael Fong, Christine Waggoner 2012-05-01
8054313 Simulation repair Christine Waggoner 2011-11-08
7973805 Methods and apparatus for invising objects in computer animation Michael Fong, Christine Waggoner 2011-07-05
7911469 Pose-based collision fly-papering: a method for simulating objects in computer animation 2011-03-22
7884826 Maintaining the groom 2011-02-08
7864180 Methods and apparatus for auto-scaling properties of simulated objects Christine Waggoner 2011-01-04
7864181 Shape friction: shape preservation of simulated objects in computer animation 2011-01-04
7852338 Velocity drag: shape preservation of simulated objects in computer animation 2010-12-14
7355600 Global intersection analysis for determining intersections of objects in computer animation Andrew Witkin, Michael Kass 2008-04-08
7206729 Inertial field generator: a method for controllably coupling kinematic character motions to dynamically simulated elements Andrew Witkin 2007-04-17
6970171 Global intersection analysis for determining intesections of objects in computer animation Andrew Witkin, Michael Kass 2005-11-29
6657629 Collision flypapering: a method for defining realistic behavior for simulated objects in computer animation Andrew Witkin 2003-12-02