| D926749 |
Computer case |
Gordon Hollingworth, John Cowan-Hughes, Michael John Unwin |
2021-08-03 |
| 9135036 |
Method and system for reducing communication during video processing utilizing merge buffering |
— |
2015-09-15 |
| 9083951 |
Adaptable video architectures |
Graham John Veitch, Alan Morgan, James D. Bennett |
2015-07-14 |
| 9058685 |
Method and system for controlling a 3D processor using a control list in memory |
Gary Keall, Giles Edkins, James Adams |
2015-06-16 |
| 8854384 |
Method and system for processing pixels utilizing scoreboarding |
Gary Keall, Giles Edkins, James Adams |
2014-10-07 |
| 8832412 |
Scalable processing unit |
Neil Bailey |
2014-09-09 |
| 8692848 |
Method and system for tile mode renderer with coordinate shader |
James Adams, Gary Keall, Giles Edkins |
2014-04-08 |
| 8619085 |
Method and system for compressing tile lists used for 3D rendering |
Gary Keall, Giles Edkins, James Adams |
2013-12-31 |
| 8505001 |
Method and system for utilizing data flow graphs to compile shaders |
— |
2013-08-06 |