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Open game engine and marketplace with associated game editing and creation tools |
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Self-contained inertial navigation system for interactive control using movable controllers |
Wei Yen, Ian Wright, Xiaoyuan Tu, Stuart Reynolds, William Robert Powers, III +3 more |
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Methods and systems for dynamic calibration of movable game controllers |
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Example-based creation and tuning of motion recognizers for motion-controlled applications |
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Method and system for tuning motion recognizers by a user using a set of motion signals |
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Generating motion recognizers for arbitrary motions for video games and tuning the motion recognizers to the end user |
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Self-contained inertial navigation system for interactive control using movable controllers |
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