Patent Leaderboard
USPTO Patent Rankings Data through Dec 31, 2025
TB

Tamy Boubekeur — 25 Patents

Adobe: 21 patents #138 of 4,589Top 4%
ITInstitut Mines Telecom: 3 patents #12 of 115Top 15%
DSDassault Systemes: 2 patents #96 of 311Top 35%
Paris, FR: #202 of 13,709 inventorsTop 2%
Overall (All Time): #158,593 of 4,157,543Top 4%
25 Patents All Time
Tamy Boubekeur has been granted 25 US patents while listed as an inventor at Adobe. The first was granted in 2019 and the most recent in December 2025. Tamy Boubekeur ranks #158,593 of 4,157,543 US inventors in our database (top 3.8%). Patent records list Tamy Boubekeur in Paris, FR.

Issued Patents All Time

Showing 1–25 of 25 patents

Patent #TitleCo-InventorsDateApprox Value ⓘ
12494012 RMIP: fast tessellation-free GPU displacement ray tracing via inversion and oblong bounding simulation Theo Thonat, Iliyan Georgiev, Francois Beaune 2025-12-09
12277671 Multi-stage attention model for texture synthesis Shouchang Guo, Arthur Jules Martin Roullier, Valentin Deschaintre, Jerome Derel, Paul Parneix 2025-04-15
12217364 3D modeling user interfaces by introducing improved coordinates for triquad cages Jean Thiery 2025-02-04
12198231 Generating differentiable procedural materials Milos Hasan, Liang Shi, Kalyan Sunkavalli, Radomir Mech 2025-01-14
11989824 Generating enriched light sources based on surface-centric representations Christophe Lino, Anthony Salvi, Sebastien Deguy 2024-05-21 $165,101,000
11961188 Neural networks to generate appearance-responsive material map sets in digital graphical environments Robin Faury, Jeremy Levallois, Alban Gauthier, Theo Thonat 2024-04-16 $216,184,000
11908063 Displacement-centric acceleration for ray tracing Theo Thonat, Xin Sun, Nathan A. Carr, Francois Beaune 2024-02-20 $99,001,000
11875446 Procedural media generation Paul Guerrero, Milos Hasan, Kalyan Sunkavalli, Radomir Mech, Niloy Mitra 2024-01-16 $134,989,000
11842443 Rendering three-dimensional objects utilizing sharp tessellation Thibaud Lambert, Anthony Salvi 2023-12-12 $231,444,000
11769279 Generative shape creation and editing Giorgio Gori, Radomir Mech, Nathan A. Carr, Matheus Gadelha, Duygu Ceylan Aksit 2023-09-26 $127,588,000
11688109 Generating differentiable procedural materials Milos Hasan, Liang Shi, Kalyan Sunkavalli, Radomir Mech 2023-06-27 $192,126,000
11682166 Fitting 3D primitives to a high-resolution point cloud Eric-Tuan Le, Duygu Ceylan Aksit, Radomir Meeh, Niloy Mitra, Minhyuk Sung 2023-06-20 $153,856,000
11670042 Learning material reconstruction from a single image Adrien Michel Paul Kaiser, Rosalie Martin, Romain Pierre Henri Rouffet, Arthur Jules Martin Roullier 2023-06-06 $155,310,000
11615586 Modifying light sources within three-dimensional environments by utilizing control models based on three-dimensional interaction primitives Christophe Lino, Sebastien Deguy, Anthony Salvi 2023-03-28 $107,266,000
11600044 Rendering textures utilizing sharpness maps Thibaud Lambert, Anthony Salvi 2023-03-07 $285,838,000
11593992 Rendering three-dimensional objects utilizing sharp tessellation Thibaud Lambert, Anthony Salvi 2023-02-28 $92,441,000
11574444 Multi-characteristic remeshing for graphical objects Pierre Gueth, Jeremie Dumas 2023-02-07 $95,798,000
11551409 Rendering portions of a three-dimensional environment with different sampling rates utilizing a user-defined focus frame Christophe Lino 2023-01-10
11423607 Generating enriched light sources utilizing surface-centric representations Christophe Lino, Anthony Salvi, Sebastien Deguy 2022-08-23 $108,859,000
11270507 Rendering textures utilizing sharp displacement mapping Thibaud Lambert, Anthony Salvi 2022-03-08 $150,131,000
11189060 Generating procedural materials from digital images Milos Hasan, Liang Shi, Kalyan Sunkavalli, Radomir Mech 2021-11-30 $169,038,000
11037341 Generative shape creation and editing Giorgio Gori, Radomir Mech, Nathan A. Carr, Matheus Gadelha, Duygu Ceylan Aksit 2021-06-15 $178,794,000
10504279 Visibility function of a three-dimensional scene Gilles Laurent, Cyril Delalandre 2019-12-10 $1,132,000
10417821 Method of simplifying a geometry model Helene Legrand 2019-09-17
10249077 Rendering the global illumination of a 3D scene Gilles Laurent, Cyril Delalandre, Grégoire De La Riviere 2019-04-02