| 12168178 |
Dynamic item obtain rate based on player progression, action, and other in-game behavior |
Matthew Curtis, James Koh, Kellen Christopher Smalley |
2024-12-17 |
| 12121817 |
Event-based currency |
Stephanie K. Schultz |
2024-10-22 |
| 12008612 |
System and method for pricing of virtual containers determined stochastically upon activation |
Stephanie K. Schultz |
2024-06-11 |
| 11998853 |
System and method for allowing affiliations to utilize in-game items to assist other players |
Matthew Curtis, James Koh, Kellen Christopher Smalley |
2024-06-04 |
| 11983392 |
System and method for facilitating user interaction with a virtual space through a graphical chat interface |
Kellen Christopher Smalley, Matthew Curtis, James Koh |
2024-05-14 |
| 11980819 |
Adjusting individualized content made available to users of an online game based on user gameplay information |
Kent Wakeford, Clifford J. Harrington, Matthew Curtis, James Koh, Kellen Christopher Smalley |
2024-05-14 |
| 11954508 |
Facilitating user configured assistance requests through a chat in a virtual space |
Matthew Curtis, James Koh, Kellen Christopher Smalley |
2024-04-09 |
| 11948431 |
Incentivized task completion using chance-based awards |
Stephanie K. Schultz |
2024-04-02 |
| 11868921 |
Method and system for providing an event space associated with a primary virtual space |
Stephanie K. Schultz, Ken Go |
2024-01-09 |