| 11806624 |
On device game engine architecture |
Luke Dicken, Johnathan Pagnutti |
2023-11-07 |
| 11738272 |
Automated generation of custom content for computer-implemented games |
Luke Dicken, Johnathan Pagnutti |
2023-08-29 |
| 11724193 |
Automated prediction of user response states based on traversal behavior |
Luke Dicken, Johnathan Pagnutti |
2023-08-15 |
| 11722837 |
Geo-fence selection system |
Samir Ahmed, Amit Gaur, Jean Luo |
2023-08-08 |
| 11673049 |
Operator interface for automated game content generation |
Luke Dicken, Johnathan Pagnutti |
2023-06-13 |
| 11642594 |
Operator interface for automated game content generation |
Luke Dicken, Johnathan Pagnutti |
2023-05-09 |
| 11565182 |
Parametric player modeling for computer-implemented games |
Luke Dicken, Johnathan Pagnutti |
2023-01-31 |
| 11570572 |
Geo-fence selection system |
Samir Ahmed, Amit Gaur, Jean Luo |
2023-01-31 |