| 11524245 |
Methods and systems for improving spectator engagement in a video game |
Saket Kumar, Yuichiro Nakamura, Katrine Chow, Xavier Menendez-Pidal |
2022-12-13 |
| 11523242 |
Combined HRTF for spatial audio plus hearing aid support and other enhancements |
Danjeli Schembri |
2022-12-06 |
| 11471765 |
Handwriting recognition using cardinal directions between sample points |
Mark Sherry |
2022-10-18 |
| 11430309 |
Detachable accessory for enhanced effects, accessibility, spectating, and play-along |
Brielle Powell, Rizwana Rahman |
2022-08-30 |
| 11412297 |
Influencer tools for stream curation based on follower information |
Katrine Chow, Saket Kumar |
2022-08-09 |
| 11406907 |
Player feedback to increase spectatorship in a video game |
Katrine Chow, Saket Kumar, Yuichiro Nakamura, Xavier Menendez-Pidal |
2022-08-09 |
| 11389726 |
Second screen virtual window into VR environment |
— |
2022-07-19 |
| 11383167 |
Automated artificial intelligence (AI) control mode for playing specific tasks during gaming applications |
Jeffrey Roger Stafford, Javier Fernandez Rico |
2022-07-12 |
| 11269408 |
Wireless head mounted display with differential rendering |
Todd Tokubo, Jeffrey Roger Stafford, Crusoe Xiadong Mao, Glenn Black |
2022-03-08 |
| 11235243 |
Head mounted displays (HMDs) with front facing cameras for transitioning between non-transparent modes and transparent modes |
Xiaodong Mao |
2022-02-01 |