| 11511190 |
Merge computer simulation sky box with game world |
Sudha Krishnamurthy |
2022-11-29 |
| 11504635 |
Vector-space framework for evaluating gameplay content in a game environment |
Glenn Black |
2022-11-22 |
| 11474620 |
Controller inversion detection for context switching |
Glenn Black, Javier Fernandez Rico |
2022-10-18 |
| 11452941 |
Emoji-based communications derived from facial features during game play |
Glenn Black |
2022-09-27 |
| 11445269 |
Context sensitive ads |
Glenn Black |
2022-09-13 |
| 11431952 |
User selection of virtual camera location to produce video using synthesized input from multiple cameras |
Glenn Black |
2022-08-30 |
| 11402376 |
Methods and devices for detection of biological materials using electric field assisted rapid analyte capture |
Debashis Dutta, Ravichander Rao Peesara |
2022-08-02 |
| 11327708 |
Integrating audience participation content into virtual reality content |
Glenn Black, Todd Tokubo |
2022-05-10 |
| 11288767 |
Course profiling and sharing |
Dennis Castleman |
2022-03-29 |
| 11287880 |
Privacy chat trigger using mutual eye contact |
Glenn Black, Javier Fernandez Rico |
2022-03-29 |
| 11263796 |
Binocular pose prediction |
Sergey Bashkirov |
2022-03-01 |
| 11219837 |
Robot utility and interface device |
Javier Fernandez Rico, Erik Beran, Ruxin Chen |
2022-01-11 |
| 11222549 |
Collision detection and avoidance |
Megumi Kikuchi, Dennis Castleman, Andrew Young |
2022-01-11 |