| 11204765 |
Deferred GPR allocation for texture/load instruction block |
Yun Du, Fei Wei, Gang Zhong, Minjie Huang, Jian Jiang +8 more |
2021-12-21 |
| 11200733 |
Patched shading in graphics processing |
Vineet Goel, Donghyun Kim |
2021-12-14 |
| 11194683 |
Self-test during idle cycles for shader core of GPU |
Rahul Gulati, Brendon Lewis Johnson, Jay Chunsup Yun, Donghyun Kim, Alex Jong +1 more |
2021-12-07 |
| 11176734 |
GPU hardware-based depth buffer direction tracking |
Srihari Babu Alla, Adimulam RAMESH BABU, Jonnala Gadda Nagendra Kumar, Avinash Seetharamaiah, Tao Wang +2 more |
2021-11-16 |
| 11132760 |
Graphics instruction operands alias |
Yun Du, Chihong Zhang, Gang Zhong, Jian Jiang, Fei Wei +6 more |
2021-09-28 |
| 11094103 |
General purpose register and wave slot allocation in graphics processing |
Yun Du, Chun Yu, Chihong Zhang, Hongjiang Shang, Zilin Ying +1 more |
2021-08-17 |
| 11094032 |
Out of order wave slot release for a terminated wave |
Yun Du, Chun Yu, Zilin Ying, Baoguang Yang |
2021-08-17 |
| 11055808 |
Methods and apparatus for wave slot management |
Yun Du, Chun Yu, Zilin Ying |
2021-07-06 |
| 11023996 |
Graphics processing architecture employing a unified shader |
Stephen L. Morein, Laurent Lefebvre, Andi Skende |
2021-06-01 |
| 10957007 |
Multi-thread graphics processing system |
Laurent Lefebvre, Stephen L. Morein |
2021-03-23 |