| 10456664 |
Dynamically adjusting virtual item bundles available for purchase based on user gameplay information |
Kent Wakeford, Clifford J. Harrington, Matthew Curtis, James Koh, Kellen Christopher Smalley |
2019-10-29 |
| 10421009 |
Dynamically adjusting virtual item bundles available for purchase based on user gameplay information |
Kent Wakeford, Clifford J. Harrington, Matthew Curtis, James Koh, Kellen Christopher Smalley |
2019-09-24 |
| 10384134 |
Incentivized task completion using chance-based awards |
Stephanie K. Schultz |
2019-08-20 |
| 10387176 |
Facilitating user configured assistance requests through a chat in a virtual space |
Matthew Curtis, James Koh, Kellen Christopher Smalley |
2019-08-20 |
| 10357720 |
System and method for providing in-game timed offers |
Matthew Curtis, Kellen Christopher Smalley, Christopher Pitz |
2019-07-23 |
| 10343068 |
System and method for dynamically determining crafting parameters based on user usage rate of a virtual space |
Matthew Curtis, James Koh, Kellen Christopher Smalley |
2019-07-09 |
| 10322350 |
Adjusting individualized content made available to users of an online game based on user gameplay information |
Kent Wakeford, Clifford J. Harrington, Matthew Curtis, James Koh, Kellen Christopher Smalley |
2019-06-18 |
| 10319187 |
Event-based currency |
Stephanie K. Schultz |
2019-06-11 |
| 10290030 |
System and method for adjusting the user cost associated with purchasable virtual items |
Matthew Curtis, Kellen Christopher Smalley, Christopher Pitz |
2019-05-14 |
| 10290014 |
Method and system for providing an event space associated with a primary virtual space |
Stephanie K. Schultz, Ken Go |
2019-05-14 |
| 10282739 |
Comparative item price testing |
Stephanie K. Schultz, Kellen Christopher Smalley |
2019-05-07 |
| 10255613 |
Identity-recognition-based promotions using virtual containers |
Stephanie K. Schultz |
2019-04-09 |
| 10252169 |
Providing leaderboard based upon in-game events |
Matthew Curtis, James Koh, Kellen Christopher Smalley |
2019-04-09 |
| 10248970 |
Virtual item promotions via time-period-based virtual item benefits |
Stephanie K. Schultz |
2019-04-02 |
| 10245513 |
Interface-based game-space contest generation |
Yuexin Chu, Alex Genco, Jason Lee, Clive A. Henrick, Matthew Curtis +1 more |
2019-04-02 |
| 10223739 |
System and method for providing virtual items to users of a virtual world |
Stephanie K. Schultz |
2019-03-05 |
| 10203846 |
System and method for non-deterministically providing denominated virtual currencies in a virtual space |
Weiwei Geng, Matthew Curtis, Stephanie K. Schultz, Kellen Christopher Smalley, Xuezheng Liu |
2019-02-12 |
| 10176672 |
Dynamically providing rewards to users in a game space |
Matthew Curtis, James Koh, Kellen Christopher Smalley |
2019-01-08 |