| 10466769 |
Reducing power consumption during graphics rendering |
Tomas G. Akenine-Moller, Bjorn Johnsson, Magnus Andersson, Jim K. Nilsson, Carl J. Munkberg +1 more |
2019-11-05 |
| 10453170 |
Minimum/maximum and bitwise and/or based coarse stencil test |
Carl J. Munkberg, Jon N. Hasselgren |
2019-10-22 |
| 10445859 |
Apparatus and method for non-uniform frame buffer rasterization |
Tomas G. Akenine-Moller, Bjorn Johnsson, Jon N. Hasselgren |
2019-10-15 |
| 10446118 |
Apparatus and method using subdivided swapchains for improved virtual reality implementations |
— |
2019-10-15 |
| 10379611 |
Virtual reality/augmented reality apparatus and method |
Tomas G. Akenine-Moller, Ingo Wald, Aditya S. Yanamandra, Brent Insko, Michael Apodaca +1 more |
2019-08-13 |
| 10354432 |
Texture space shading and reconstruction for ray tracing |
Carl J. Munkberg, Jon N. Hasselgren, Franz P. Clarberg, Magnus Andersson, Jim K. Nilsson +1 more |
2019-07-16 |
| 10242286 |
Edge-based coverage mask compression |
Jon N. Hasselgren, Magnus Andersson |
2019-03-26 |
| 10235811 |
Replicating primitives across multiple viewports |
Kalyan Kumar BHIRAVABHATLA, Subramaniam Maiyuran, Tomasz Janczak |
2019-03-19 |