Issued Patents 2018
| Patent # | Title | Co-Inventors | Date |
|---|---|---|---|
| 10134102 | Graphics processing hardware for using compute shaders as front end for vertex shaders | David Simpson, Jason Scanlin, Michael Mantor | 2018-11-20 |
| 10134175 | Gradient adjustment for texture mapping to non-orthonormal grid | — | 2018-11-20 |
| 10102663 | Gradient adjustment for texture mapping for multiple render targets with resolution that varies by screen location | — | 2018-10-16 |
| 10102603 | Scheme for compressing vertex shader output parameters | David Simpson, Jason Scanlin | 2018-10-16 |
| 10102094 | Simulating legacy bus behavior for backwards compatibility | David Simpson | 2018-10-16 |
| 10096079 | Fragment shaders perform vertex shader computations | David Simpson, Jason Scanlin | 2018-10-09 |
| 9892024 | Backward compatibility testing of software in a mode that disrupts timing | David Simpson | 2018-02-13 |