| 9814968 |
System and method for combining multiple types of virtual units in a single march in a tower defense game |
John Kim, Kevin Chanthasiriphan, Joshua Forester |
2017-11-14 |
| 9799163 |
System and method for providing a currency multiplier item in an online game with a value based on a user's assets |
John Kim, Bryan Tsao, Inyang Akpan, Kevin Chanthasiriphan, Albert Wei |
2017-10-24 |
| 9731201 |
Method and system for facilitating chance-based in-game virtual item distribution |
Albert Wei, Kevin Lee |
2017-08-15 |
| 9669316 |
System and method for providing virtual items to users of a virtual space |
Bryan Tsao, John Kim, Albert Wei, Christopher Yu, Kevin Chanthasiriphan |
2017-06-06 |
| 9666018 |
In-game building that receives stat boosts from troops |
Kevin Chanthasiriphan, Bryan Tsao, John Kim |
2017-05-30 |
| 9656159 |
System and method for facilitating player payments for in-game actions through activities external to an online game |
Inyang Akpan, Bryan Tsao, Albert Wei, John Kim, Kevin Chanthasiriphan |
2017-05-23 |
| 9649554 |
Facilitating users to obtain information regarding locations within a virtual space |
Inyang Akpan, Bryan Tsao, Albert Wei, John Kim, Kevin Chanthasiriphan |
2017-05-16 |
| 9610493 |
Method and system for facilitating chance-based in-game virtual item distribution |
Albert Wei, Kevin Lee |
2017-04-04 |
| 9586133 |
Secondary-game-mode sessions based on primary-game-mode arrangements of user-controlled elements |
John Kim, Bryan Tsao, Inyang Akpan, Kevin Chanthasiriphan, Albert Wei |
2017-03-07 |
| 9579564 |
Double or nothing virtual containers |
Christopher Yu, Inyang Akpan, Wynne Chyou, Kevin Lee |
2017-02-28 |
| 9539512 |
Facilitating player interactions with tiles in an online game |
John Kim, Albert Wei, Wynne Chyou |
2017-01-10 |